Category : programming, visual, livecodingURL : https://github.com/ojack/hydraRequirements : Chrome, Chromium or Firefox browsersAccess : https://hydra.ojack.xyz/Description : Hydra uses a simple syntax to leverage the power of a graphical processing unit (GPU), used in most computers to offload graphical processing from the main CPU. Multiple input sources can be combined and manipulated to create video effectsComments : Rather than generating computer video effects in a traditional programming process, Hydra accepts inputs from cameras, graphic files and live webcams and is manipulated by sequences of functions, through a simple, elegant process. Resources:
- https://ojack.xyz/articles/hydra/ – About Hydra
- https://github.com/ojack/hydra-examples – Hydra examples
- https://cdm.link/2019/02/hydra-olivia-jack/ – Interview with Olivia Jack
- https://www.slideshare.net/ZachKrall/hydra-workshop-nyu-live-code-lab-feb-2019 – NYU Live Code Slides
- https://github.com/zachkrall/hydra-examples/blob/master/examples – Examples from NYU Live Code Lab
- https://github.com/zachkrall/hydra-examples – Hydra Examples
- https://github.com/ojack/hydra – Hydra GitHub/Documentation
- https://naotohieda.com/blog/hydra-book/ – A book about Hydra (old)
- https://www.nadyaprimak.com/blog/creativity/hydra-tutorial-live-coding-visuals/
Presentations/tutorials
- Combine Nato Hieda’s overview with Hydra documentation in GitHub
- Cross reference with Zach Krall’s Hydra examples tutorial material
- Hydra Tutorial – A beginners guide to live coding visuals
Performances